[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] [dialog] [stopmusic] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Background(image="bg_ltroom",screenadapt="coverall")] [playMusic(intro="$darkness01_intro",key="$darkness01_loop", volume=0.6)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] [Character(name="avg_325_bison_1#1$1",name2="avg_npc_029", focus=0, fadetime=1.5)] [delay(time=2)] [Character(name="avg_325_bison_1#1$1",name2="avg_npc_029", focus=1)] [name="拜松"]巴特勒,明天就要放年假了,还是早点回家休息吧。 [Character(name="avg_325_bison_1#1$1",name2="avg_npc_029", focus=2)] [name="管家"]没关系,少爷,就剩最后一点事情了,马上就能做完。 [Character(name="avg_325_bison_1#1$1",name2="avg_npc_029", focus=2)] [name="管家"]少爷,这么晚了您怎么还不睡?加了这么多天班,您也应该趁此机会好好休息一下。 [Character(name="avg_325_bison_1#7$1",name2="avg_npc_029", focus=1)] [name="拜松"]本来是这么打算的......但是......父亲他近来想要扩展在哥伦比亚的业务。 [Character(name="avg_325_bison_1#1$1",name2="avg_npc_029", focus=1)] [name="拜松"]我想......自己也应该提前做些什么,配合父亲的脚步。 [Character(name="avg_325_bison_1#1$1",name2="avg_npc_029", focus=2)] [name="管家"]少爷,我记得老爷他只是在饭桌上提了这么一句而已。 [Character(name="avg_325_bison_1#5$1",name2="avg_npc_029", focus=1)] [name="拜松"]如果等他正式告知我再做,基本上,也就没有我能出力的地方了。 [dialog] [Character(name="avg_325_bison_1#5$1",name2="avg_npc_029", focus=2)] [delay(time=1.5)] [name="管家"]......唉,少爷辛苦了。 [Character(name="avg_325_bison_1#1$1",name2="avg_npc_029", focus=1)] [name="拜松"]为了能在将来接过父亲身上的担子,再怎么辛苦也不为过。 [dialog] [Character] [playsound(key="$d_gen_walk_n", volume=1)] [character(name="avg_npc_539_1#9$1",fadetime=1.5)] [delay(time=2)] [name="欧厄尔"]这么晚了,拜松,你在和巴特勒聊什么? [Character(name="avg_325_bison_1#1$1")] [name="拜松"]没什么,父亲,我们在聊假期计划。 [Character(name="avg_npc_029")] [name="管家"]老爷,请问您对少爷的假期计划知情吗? [character(name="avg_npc_539_1#9$1")] [name="欧厄尔"]我并不知情,这小子最近忙得我也见不到几面。所以你有什么想法吗,拜松? [Character(name="avg_325_bison_1#11$1")] [name="拜松"]呃......我想学点新东西,或者为明年要做的项目做准备,我还没想清楚,但总归是要找些事情做。 [character(name="avg_npc_539_1#5$1")] [name="欧厄尔"]这可是假期啊...... [dialog] [character(name="avg_npc_539_1#7$1")] [delay(time=2)] [character(name="avg_npc_539_1#9$1")] [delay(time=1)] [character(name="avg_npc_539_1#9$1")] [name="欧厄尔"]......拜松,如果非要找事情做的话,去见见你在企鹅物流的朋友吧。我从哥伦比亚带了很多东西回来,你可以挑几样作为礼物送过去。 [Character(name="avg_325_bison_1#1$1")] [name="拜松"]好,没问题,父亲。 [character(name="avg_npc_539_1#9$1")] [name="欧厄尔"]行了,早点休息吧,拜松。明天起早点,没有巴特勒帮忙,你得自己准备礼物。 [Character(name="avg_325_bison_1#1$1")] [name="拜松"]嗯,我自己一个人可以的。 [dialog] [character(name="avg_npc_539_1#9$1")] [delay(time=1.5)] [playsound(key="$d_gen_walk_n")] [character(fadetime=1.5)] [delay(time=2)] [Character(name="avg_npc_029")] [name="管家"]我可以留下来为少爷打包好礼物再走。 [Character(name="avg_325_bison_1#4$1")] [name="拜松"]不不不,你还是按时回家陪陪家人吧,巴特勒。辛苦一年,这是你难得的休假,不用为我加班了。 [dialog] [Character(name="avg_325_bison_1#2$1")] [delay(time=1)] [name="拜松"]何况......我想父亲的本意肯定不是让我单纯地拜访朋友。 [Character(name="avg_325_bison_1#7$1")] [name="拜松"]和企鹅物流的朋友相处久了,偶尔也会忘记,他们其实是我们的合作对象。 [Character(name="avg_325_bison_1#1$1")] [name="拜松"]父亲应该就是在指点我,一段合作关系需要长时间的持续维护,不能因为已经熟稔,就不去在意。 [Character(name="avg_npc_029")] [name="管家"]...... [Character(name="avg_325_bison_1#4$1")] [name="拜松"]巴特勒? [Character(name="avg_npc_029")] [name="管家"]啊,没什么,我就是突然有些怀念夫人还在家的时候。 [dialog] [stopmusic(fadetime=2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [Character] [Background(image="bg_bar_1",screenadapt="coverall")] [Delay(time=1)] [playMusic(intro="$bar_intro", key="$bar_loop", volume=0.6)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [PlaySound(key="$d_avg_gunload", volume=1)] [Delay(time=1.5)] [Character(name="char_101_sora_1#3")] [name="空"]能天使,我们只是出门野餐,你为什么要带这么多把铳? [Character(name="avg_103_angel_1#6$1")] [name="能天使"]因为我们永远不知道下一秒来的是奶油三明治,还是突发事件。 [dialog] [Character] [Character(name="char_empty")] [characteraction(name="middle", type="move", ypos=-150, xpos=200, fadetime=0.3, block=true)] [delay(time=0.51)] [PlaySound(key="$d_gen_walk_n", volume=1)] [characteraction(name="middle", type="move", xpos=-50, fadetime=2, block=false)] [Character(name="avg_201_moeshd_1#9$1",fadetime=1)] [delay(time=2.5)] [name="可颂"]呃,好重...... [character] [Character(name="char_101_sora_1#3")] [name="空"]可颂,你为什么带了那么多食物,我们只是去野餐,吃不了那么多的! [dialog] [character] [Character(name="char_empty")] [characteraction(name="middle", type="move", ypos=-150, xpos=150, fadetime=0, block=true)] [Character(name="avg_201_moeshd_1#9$1")] [multiline(name="可颂")]不......今天天气很好,去野餐的人一定很多。 [multiline(name="可颂",end=true)]我......可不能......错过......商机。 [dialog] [PlaySound(key="$d_gen_walk_n", volume=1)] [characteraction(name="middle", type="move", xpos=-150, fadetime=3, block=false)] [delay(time=3.2)] [PlaySound(key="$d_avg_axeimp", volume=1)] [characteraction(name="middle", type="move", ypos=150, fadetime=0.3, block=false)] [delay(time=1.5)] [Character(name="char_101_sora_1#5")] [name="空"]德克萨斯,你就不说点什么吗? [character(name="char_102_texas_1#1")] [name="德克萨斯"]哦,我劝过了,她不听。 [Character(name="avg_201_moeshd_1#1$1")] [multiline(name="可颂")]不必多说了,只要能够大赚一笔, [Character(name="avg_201_moeshd_1#9$1")] [multiline(name="可颂",end=true)]这点、重量、算呃......什么! [Dialog] [PlaySound(key="$d_avg_clothmovement", volume=1)] [delay(time=1.5)] [characteraction(name="middle", type="move", ypos=10, fadetime=0.5, block=false)] [delay(time=0.51)] [characteraction(name="middle", type="move", ypos=-150, fadetime=1, block=false)] [delay(time=1.5)] [characteraction(name="middle", type="move", xpos=-100, fadetime=2, block=false)] [PlaySound(key="$d_gen_walk_n", volume=1)] [delay(time=2.5)] [characteraction(name="middle", type="move", xpos=-100, fadetime=2, block=false)] [PlaySound(key="$d_gen_walk_n", volume=1)] [Character(fadetime=1)] [delay(time=2.5)] [Character(name="char_101_sora_1#3")] [name="空"](老天爷啊......) [dialog] [Character] [PlaySound(key="$doorknockquite", volume=1)] [delay(time=2)] [Character(name="char_101_sora_1#4")] [name="空"]嗯......? [dialog] [Character] [PlaySound(key="$dooropenquite", volume=1)] [delay(time=1.5)] [playsound(key="$d_gen_walk_n")] [character(name="avg_325_bison_1#1$1",fadetime=1.5)] [delay(time=2)] [Character(name="char_101_sora_1#1")] [name="空"]拜松,你怎么今天来了? [Character(name="avg_325_bison_1#8$1")] [name="拜松"]叨扰了,新年快乐。 [Character(name="avg_325_bison_1#10$1")] [name="拜松"]我带了些礼物给你们,不知道合不合你们的心意。 [Character(name="char_101_sora_1#3")] [name="空"]哇,好漂亮的灯。 [Character(name="avg_201_moeshd_1#8$1")] [name="可颂"]欸,拜松?嘿嘿,既然来了,想不想和我们一起去公园野餐? [Character(name="avg_103_angel_1#6$1")] [name="能天使"]哈,你只是想找个人帮你搬东西吧。 [Character(name="avg_325_bison_1#8$1")] [name="拜松"]咳咳,谢谢可颂姐的邀请,但我只是趁假期空闲过来打个招呼,稍微坐坐就好。 [Character(name="char_101_sora_1#5")] [name="空"]可是,前段时间你一直在忙,我们好久都没有见面了。是事情没有做完要加班吗? [Character(name="avg_325_bison_1#7$1")] [name="拜松"]其实,公司的事情已经处理妥当了,我只是不想因为假期就松懈下来。 [Character(name="avg_103_angel_1#1$1")] [name="能天使"]可假期不就是一个应该好好放松的时期吗? [Character(name="char_101_sora_1#6")] [name="空"]对啊,对啊。我为这次野餐特意准备了好看的新垫子,一起来嘛,拜松! [Character(name="avg_325_bison_1#4$1")] [name="拜松"]可是我...... [dialog] [Character] [PlaySound(key="$d_avg_telephonering", volume=1)] [delay(time=2)] [character(name="char_102_texas_1#1")] [name="德克萨斯"]您好,请问有什么事? [dialog] [delay(time=1.5)] [character(name="char_102_texas_1#4")] [name="德克萨斯"]什么......? [dialog] [delay(time=1.5)] [character(name="char_102_texas_1#1")] [name="德克萨斯"]好......虽然不理解,但是没问题,我们接受......嗯,好的,再见。 [dialog] [PlaySound(key="$d_avg_telephone", volume=1)] [delay(time=2)] [Character(name="avg_201_moeshd_1#1$1")] [name="可颂"]谁来的电话? [character(name="char_102_texas_1#2")] [name="德克萨斯"]是老板。情况有变,我们今天没法去野餐了。 [Character(name="char_101_sora_1#4")] [name="空"]不要啊,难道是...... [Character(name="avg_103_angel_1#8$1")] [name="能天使"]嗯,看来是突发事件先到了。 [character(name="char_102_texas_1#1")] [name="德克萨斯"]虽然很可惜,但还是不得不宣布,我们接到了一个紧急委托。 [dialog] [Character] [name="空&能天使&可颂"]不————! [character(name="char_102_texas_1#1")] [name="德克萨斯"]凑过来,我有话要说。 [Character(name="avg_201_moeshd_1#15$1")] [name="可颂"]什么事啊?神神秘秘的。 [dialog] [playsound(key="$d_gen_walk_n")] [character(fadetime=1.5)] [delay(time=2)] [Character(name="avg_325_bison_1#11$1")] [delay(time=1.5)] [name="拜松"](看来她们的讨论很激烈......我是不是该识趣点。) [Character(name="avg_325_bison_1#12$1")] [name="拜松"]那个,如果大家有事的话,我就不打扰了。 [character(name="char_102_texas_1#4")] [name="德克萨斯"]等一下,拜松。 [Character(name="avg_325_bison_1#11$1")] [name="拜松"]啊? [character(name="char_102_texas_1#1")] [name="德克萨斯"]这个委托还会麻烦到你。 [Character(name="avg_325_bison_1#11$1")] [name="拜松"]我......? [character(name="char_102_texas_1#1")] [name="德克萨斯"]对,你。 [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [stopmusic(fadetime=1)] [Character] [Background(image="bg_lungmen_b",screenadapt="coverall")] [Delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=2)] [Character(name="avg_325_bison_1#1$1")] [name="拜松"]事项一,来这家影音店买CD? [Character(name="avg_325_bison_1#11$1")] [name="拜松"]这......不是应该交给空来做更为适合吗?我对音乐又没有什么深入研究。 [dialog] [Delay(time=1)] [Character(name="avg_325_bison_1#2$1")] [Delay(time=1.5)] [Character(name="avg_325_bison_1#1$1")] [Delay(time=1.5)] [Character(name="avg_325_bison_1#12$1")] [name="拜松"]老板,你好,请问这里有......? [dialog] [character] [CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)] [PlaySound(key="$d_avg_chairrub", volume=1)] [Delay(time=0.7)] [PlaySound(key="$d_avg_metalcollar", volume=0.3)] [Character(name="char_empty")] [characteraction(name="middle", type="move", ypos=-100, fadetime=0.3, block=true)] [delay(time=0.51)] [characteraction(name="middle", type="move", ypos=100, fadetime=1, block=false)] [character(name="avg_npc_005",fadetime=0.7)] [delay(time=1)] [name="老板"]嘘......小声点,大家都在听歌呢。想听什么就去架子上拿,那里什么都有。 [Character(name="avg_325_bison_1#11$1")] [name="拜松"]不能推荐推荐吗? [Character(name="avg_npc_005")] [name="老板"]一般情况下,来这里的人都不会问这种话,你就随便选一张吧,小朋友。 [Character(name="avg_325_bison_1#7$1")] [name="拜松"]我成年了...... [Character(name="avg_npc_005")] [name="老板"]那挺好,那一片区域你也可以去了。 [dialog] [PlaySound(key="$d_avg_chairrub", volume=1)] [characteraction(name="middle", type="move", ypos=-100, fadetime=1, block=false)] [character(fadetime=0.7)] [delay(time=1.5)] [character] [Character(name="avg_325_bison_1#11$1")] [name="拜松"]那里有什么? [dialog] [character] [name="老板"]嗯...... [Character(name="avg_325_bison_1#2$1")] [name="拜松"]......我知道了,不打扰了。 [dialog] [playsound(key="$d_gen_walk_n")] [character(fadetime=1)] [delay(time=2)] [PlayMusic(intro="$penguinlogistics_intro", key="$penguinlogistics_loop", volume=0.6)] [Character(name="char_102_texas_1#1",blackstart=0.2,blackend=0.7,fadetime=1.5)] [delay(time=2)] [name="???"]他戴上耳机了。 [dialog] [Character] [PlaySound(key="$transmission", volume=1)] [delay(time=1.5)] [name="通讯音"]真的吗?太好了,我就知道。 [name="通讯音"]这是我最喜欢的店了,老板从来不会推销和问询,任你在他浩瀚的收藏中寻找自己心仪的唱片。 [name="通讯音"]有时候演出压力过大,我就会来这里。 [Character(name="char_102_texas_1#1",blackstart=0.2,blackend=0.7)] [name="???"]听起来是个让人放松的好地方。 [dialog] [Character] [name="通讯音"]相信我啦,他一定会在这里彻底感受到放松的。 [dialog] [Character] [PlaySound(key="$d_avg_bodyfallvalley", volume=1)] [delay(time=2.5)] [Character(name="char_102_texas_1#1",blackstart=0.2,blackend=0.7)] [name="???"]等等...... [dialog] [Character] [name="通讯音"]怎么了? [Character(name="char_102_texas_1#1",blackstart=0.2,blackend=0.7)] [name="???"]他把耳机放下了。 [Dialog] [Character(name="char_empty", name2="char_empty")] [PlaySound(key="$rungeneral", volume=1)] [characteraction(name="left", type="move", xpos=-200, fadetime=0.3, block=true)] [delay(time=0.51)] [characteraction(name="left", type="move", xpos=200, fadetime=1, block=false)] [Character(name="avg_325_bison_1#4$1", name2="char_empty",fadetime=0.7)] [delay(time=1.5)] [Character(name="avg_325_bison_1#12$1", name2="char_empty",focus=1)] [name="拜松"]老板,你还好吗? [dialog] [Character(name="avg_325_bison_1#1$1", name2="char_empty")] [characteraction(name="left", type="move", xpos=100, fadetime=0.5, block=true)] [characteraction(name="right", type="move", ypos=-100, fadetime=0, block=false)] [delay(time=1)] [characteraction(name="left", type="move", ypos=-50, fadetime=1, block=false)] [delay(time=2)] [characteraction(name="left", type="move", ypos=50, fadetime=2, block=false)] [characteraction(name="right", type="move", ypos=100, fadetime=2, block=false)] [Character(name="avg_325_bison_1#1$1", name2="avg_npc_005",fadetime=0.7)] [delay(time=2.5)] [Character(name="avg_npc_005")] [name="老板"]啊......看来我进购的CD实在是太多了。 [Character(name="avg_325_bison_1#12$1")] [name="拜松"]是我的话,就不会去碰那座岌岌可危的CD山,你到底堆多久了? [Character(name="avg_npc_005")] [name="老板"]一年?两年?太久了......我实在是懒得收拾了。 [Character(name="avg_325_bison_1#2$1")] [name="拜松"]看来你需要一个人帮忙分拣这批CD。 [Character(name="avg_npc_005")] [name="老板"]......是吧? [Character(name="avg_325_bison_1#1$1")] [name="拜松"]原来如此。 [Character(name="avg_325_bison_1#2$1")] [name="拜松"](看来这就是我真正要做的事情了......真是的,也不把委托写得更清楚一点。) [Character(name="avg_325_bison_1#1$1")] [name="拜松"](听音乐......挺好,但不适合现在。) [Character(name="avg_325_bison_1#8$1")] [name="拜松"]老板,请交给我做吧,我曾经做过分拣员,整理的货物可比这些CD复杂。 [dialog] [PlaySound(key="$d_gen_walk_n", volume=1)] [characteraction(name="middle", type="move", xpos=200, fadetime=1.5,block=false)] [character(fadetime=1.5)] [delay(time=2)] [character] [Character(name="avg_npc_005")] [name="老板"]小伙子你...... [Character(name="avg_325_bison_1#8$1")] [name="拜松"]相信我,我是专业的。 [Character(name="avg_npc_005")] [name="老板"]啊......等等,你打算怎么分类啊,小伙子? [dialog] [Character] [PlaySound(key="$transmission", volume=1)] [delay(time=1.5)] [dialog] [Character] [name="通讯音"]发生什么事情了?喂?喂? [Character(name="char_102_texas_1#1",blackstart=0.2,blackend=0.7)] [name="???"]......店里的CD堆倒塌了,他在帮忙规整。 [dialog] [Character] [name="通讯音"]那听歌呢?他没有在听歌吗? [name="通讯音"] [Character(name="char_102_texas_1#1",blackstart=0.2,blackend=0.7)] [name="???"]看他那忙得热火朝天的样子,应该是顾不上了。 [dialog] [musicvolume(volume=0.2, fadetime=2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [Character] [Background(image="bg_lmstreet_1",screenadapt="coverall")] [Delay(time=1)] [musicvolume(volume=0.6, fadetime=2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Character(name="avg_325_bison_1#9$1")] [name="拜松"]唉......肩膀好酸,想不到老板店里的CD有那么多,随便买几张也不知道够不够。 [Character(name="avg_325_bison_1#8$1")] [name="拜松"]不过分拣工作的结果似乎还不错,看来这么长时间没做,手也没有变生。 [Character(name="avg_325_bison_1#1$1")] [name="拜松"]让我看看,下一项委托是......在这家武器店狠狠杀价? [dialog] [Delay(time=1.5)] [Character(name="avg_325_bison_1#11$1")] [name="拜松"]这是给我的委托?怎么看都应该是给可颂姐的吧。 [dialog] [Character] [PlaySound(key="$transmission", volume=1)] [delay(time=1.5)] [dialog] [name="通讯音"]怎么样,他进去了吗? [Character(name="char_102_texas_1#1",blackstart=0.2,blackend=0.7)] [name="???"]嗯。 [dialog] [Character] [name="通讯音"]嘿嘿,上次因为杀价太狠被这家店的老板列入黑名单,再也不许我登门购物。但那又如何呢?我还有别的办法。 [Character(name="char_102_texas_1#1",blackstart=0.2,blackend=0.7)] [name="???"]我想,那位委托人的目的并不是这个吧。 [dialog] [Character] [name="通讯音"]哎呀,难道你不觉得狠狠杀价非常解压吗?费尽心思与老板唇枪舌战一番,最后捧走胜利的果实。 [name="通讯音"]相信我,他一定会因此而倍感轻松。 [Character(name="char_102_texas_1#1",blackstart=0.2,blackend=0.7)] [name="???"]呵,希望如此,这样工作就能早点结束了。 [dialog] [Character] [PlaySound(key="$doorclosequite", volume=1)] [delay(time=0.5)] [PlaySound(key="$d_avg_slbell", volume=0.4)] [delay(time=1.5)] [playsound(key="$d_gen_walk_n")] [character(name="avg_325_bison_1#1$1",fadetime=1.5)] [delay(time=2)] [Character(name="avg_npc_002")] [name="老板"]哎哟,小伙子,光顾小店是想买些什么吗? [Character(name="avg_325_bison_1#12$1")] [name="拜松"]等等,我有一张购物单。 [dialog] [Character] [PlaySound(key="$d_avg_paper1", volume=1)] [delay(time=1)] [PlaySound(key="$d_avg_paper2", volume=1)] [delay(time=1)] [Character(name="avg_325_bison_1#1$1", name2="avg_npc_002",focus=2)] [name="老板"]嘿,嚯——这可不短啊。 [Character(name="avg_325_bison_1#1$1", name2="avg_npc_002",focus=1)] [name="拜松"]上面的东西各样都来一份,打包后我带走,麻烦了。 [Character(name="avg_325_bison_1#1$1", name2="avg_npc_002",focus=2)] [name="老板"]好嘞,账单给您,一共十六万,现金还是银行卡? [Character(name="avg_325_bison_1#11$1")] [name="拜松"](这价格......用得着杀价吗?) [dialog] [Character(name="avg_325_bison_1#2$1")] [delay(time=1.5)] [name="拜松"](......算了,毕竟是委托。) [Character(name="avg_325_bison_1#1$1", name2="avg_npc_002",focus=1)] [name="拜松"]老板,能再便宜一些吗? [Character(name="avg_325_bison_1#1$1", name2="avg_npc_002",focus=2)] [name="老板"]小伙子,这话我就不爱听了,我们店可是出了名的物美价廉。 [Character(name="avg_325_bison_1#7$1", name2="avg_npc_002",focus=1)] [name="拜松"]那算了吧,我去别家看看。 [dialog] [Character(name="avg_325_bison_1#7$1", name2="avg_npc_002",focus=0)] [characteraction(name="left", type="move", xpos=100, fadetime=1, block=false)] [delay(time=0.5)] [characteraction(name="right", type="move", xpos=50, fadetime=0.5, block=false)] [delay(time=1)] [Character(name="avg_325_bison_1#7$1", name2="avg_npc_002",focus=2)] [name="老板"]啧,看你买了这么多,给你打个九折好了。 [Character(name="avg_325_bison_1#11$1")] [name="拜松"](九折......算“狠狠”吗?) [Character(name="avg_npc_002")] [name="老板"]咳咳,小伙子,这已经是我的成本价了,不要太过分。 [Character(name="avg_325_bison_1#2$1")] [name="拜松"](......或许可以用一些谈判桌上的技巧,虽然还不成熟,但讲个价应该足够了。) [Character(name="avg_325_bison_1#12$1", name2="avg_npc_002",focus=1)] [name="拜松"]老板,做生意还是诚信一些吧,这远远不到你的底线。 [Character(name="avg_325_bison_1#12$1", name2="avg_npc_002",focus=2)] [name="老板"]你个毛头小子知道什么?这些零件可都是来自哥伦比亚的进口货。 [Character(name="avg_325_bison_1#2$1", name2="avg_npc_002",focus=1)] [name="拜松"](摇头) [Character(name="avg_325_bison_1#1$1", name2="avg_npc_002",focus=1)] [name="拜松"]老板,这些东西虽然贴了哥伦比亚的牌子,但是一看切割工艺留下的痕迹就能辨识出,它们其实是产自玻利瓦尔的代工工厂。 [Character(name="avg_325_bison_1#12$1", name2="avg_npc_002",focus=1)] [name="拜松"]你卖给我的价格远超货物的成本价,我大致估算了下,这些东西最多不超过六万龙门币。 [Character(name="avg_325_bison_1#12$1", name2="avg_npc_002",focus=2)] [name="老板"]你在胡说些什么,我这些当然是正品零件。 [dialog] [Character(name="avg_325_bison_1#7$1", name2="avg_npc_002",focus=1)] [delay(time=1)] [name="拜松"]你坚持? [Character(name="avg_325_bison_1#7$1", name2="avg_npc_002",focus=2)] [name="老板"]当然。 [Character(name="avg_325_bison_1#1$1")] [name="拜松"]老板,你进货的时候可能被人骗了,这个牌子的货物一直交由我家的运输路线运送,不同批次、不同型号、不同厂商,我都一清二楚。 [Character(name="avg_325_bison_1#12$1")] [name="拜松"]不要轻信别人啊,老板,这样怎么做生意? [Character(name="avg_npc_002")] [name="老板"]你说我傻? [Character(name="avg_325_bison_1#2$1")] [name="拜松"]当然还有另一种可能,你不仅不傻,还很聪明,毕竟正品和低端贴牌代工货的价格差别真的很大。 [Character(name="avg_npc_002")] [name="老板"]......你什么意思? [Character(name="avg_325_bison_1#1$1")] [name="拜松"]一口价八万,除去各项成本开销,已经够你赚很多了。 [Character(name="avg_npc_002")] [name="老板"]太狠了...... [Character(name="avg_325_bison_1#11$1")] [name="拜松"]......你别哭。 [Character(name="avg_npc_002")] [name="老板"]呜......你太狠了。 [dialog] [playsound(key="$rungeneral")] [character(fadetime=1.5)] [delay(time=2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [delay(time=1)] [Character(name="char_102_texas_1#1",blackstart=0.2,blackend=0.7)] [name="???"]有人出来了。 [dialog] [Character] [PlaySound(key="$transmission", volume=1)] [delay(time=1)] [name="通讯音"]哈哈,是不是有人自信满满、意气风发、昂首阔步,丢掉一身压力,带着满满的货物离开了店。 [Character(name="char_102_texas_1#1",blackstart=0.2,blackend=0.7)] [name="???"]不,是老板。 [Character(name="char_102_texas_1#1",blackstart=0.2,blackend=0.7)] [name="???"]老板哭着跑出了店。 [dialog] [Character] [name="通讯音"]......什么? [dialog] [musicvolume(volume=0.2, fadetime=2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [Character] [Background(image="bg_lmstreet_1",screenadapt="coverall")] [Delay(time=1)] [musicvolume(volume=0.6, fadetime=2)] [PlaySound(key="$d_avg_crwddiscuss_outside", volume=1, loop=true, channel="a")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [PlaySound(key="$transmission", volume=1)] [delay(time=1)] [dialog] [character] [name="通讯音"]要我说嘛,她们俩的计划都太复杂了。 [name="通讯音"]要放松舒缓压力还不容易吗?派对啊派对,直接加入派对狂欢难道不是最简单的办法吗? [Character(name="char_102_texas_1#1",blackstart=0.2,blackend=0.7)] [name="???"]你刚刚说什么?这里很吵,听不到。 [dialog] [character] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [name="通讯音"]我说,让他来参加派对是最直接的解压方法!! [Character(name="char_102_texas_1#1",blackstart=0.2,blackend=0.7)] [name="???"]嘶......你太大声了。 [dialog] [character] [name="通讯音"]你现在可是在龙门除夕夜最大的派对现场,我不是怕你听不到嘛。 [name="通讯音"]怎么样?他来了吗? [dialog] [SoundVolume(volume=0.4, channel="a",fadetime=2)] [playsound(key="$d_gen_walk_n")] [character(name="avg_325_bison_1#11$1",fadetime=1.5)] [delay(time=2)] [Character(name="avg_325_bison_1#11$1")] [name="拜松"](刚刚那个价格......说实话,是不是还能再压一压?) [Character(name="avg_325_bison_1#1$1")] [name="拜松"](看来我在谈判桌上还需要再多学点。) [dialog] [SoundVolume(volume=1, channel="a",fadetime=1)] [delay(time=1)] [CameraShake(duration=0.5, xstrength=20, ystrength=0, vibrato=30, randomness=90, fadeout=true, block=false)] [Character(name="avg_325_bison_1#5$1")] [characteraction(name="middle", type="jump", xpos=-50, times=1, fadetime=0.5, block=false)] [PlaySound(key="$bodyfalldown3", volume=1)] [delay(time=1)] [name="拜松"]哎哟!好、好多人。 [dialog] [characteraction(name="middle", type="move", xpos=50, fadetime=0.7, block=false)] [SoundVolume(volume=0.4, channel="a",fadetime=1)] [delay(time=1.5)] [Character(name="avg_325_bison_1#6$1")] [name="拜松"](还差最后一项事务没有完成,把这份礼物送给派对里的某个人。) [Character(name="avg_325_bison_1#9$1")] [name="拜松"]茫茫人海,上哪里去找啊? [dialog] [Character(name="avg_325_bison_1#11$1")] [delay(time=1)] [name="拜松"](戴着铁面具,穿着威武的披风,浑身刀剑不入......这真的不是什么武侠小说中的人物吗?) [Character(name="avg_325_bison_1#6$1")] [name="拜松"]唉......信使的工作不就是迎难而上吗,加油吧。 [dialog] [character] [PlaySound(key="$transmission", volume=1)] [delay(time=1)] [Character(name="char_102_texas_1#1",blackstart=0.2,blackend=0.7)] [name="???"]我看见他扎进人群了,你确定你说的人他不会找到吗? [dialog] [character] [name="通讯音"]当然,这个人物是我依据以前看的小说《铁面剑客行》捏造的,谁会在龙门的除夕夜派对这么穿啊? [name="通讯音"]又不是安魂节。 [dialog] [SoundVolume(volume=1, channel="a",fadetime=1)] [delay(time=1)] [Character(name="char_empty")] [PlaySound(key="$rungeneral", volume=1)] [characteraction(name="middle", type="move", xpos=200, fadetime=0.3, block=true)] [delay(time=0.51)] [characteraction(name="middle", type="move", xpos=-200, fadetime=1, block=false)] [Character(name="avg_325_bison_1#1$1",fadetime=0.7)] [delay(time=1.5)] [characteraction(name="middle", type="move", xpos=-300, fadetime=2,block=false)] [Character(fadetime=0.7)] [delay(time=2)] [Character(name="char_empty")] [PlaySound(key="$rungeneral", volume=1)] [characteraction(name="middle", type="move", xpos=-200, fadetime=0.3, block=true)] [delay(time=0.51)] [characteraction(name="middle", type="move", xpos=200, fadetime=1, block=false)] [Character(name="avg_325_bison_1#5$1",fadetime=0.7)] [delay(time=1.5)] [characteraction(name="middle", type="move", xpos=300, fadetime=2,block=false)] [Character(fadetime=0.7)] [delay(time=2.1)] [Character] [playsound(key="$d_gen_walk_n")] [character(name="avg_325_bison_1#11$1",fadetime=1.5)] [delay(time=2)] [name="拜松"]......她们不会是在捉弄我吧,这里谁会这么穿啊? [Character(name="avg_325_bison_1#5$1")] [name="拜松"]要不回去再确认一下好了。 [dialog] [character] [stopmusic(fadetime=2)] [StopSound(channel="a", fadetime=2)] [playsound(key="$d_gen_walk_n")] [Character(name="avg_npc_219", fadetime=1.5)] [delay(time=2.5)] [character(name="avg_325_bison_1#4$1")] [name="拜松"]难道?! [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [character(name="avg_325_bison_1#3$1")] [name="拜松"]她们居然不是骗我!真的出现了! [Dialog] [Character(name="char_empty", name2="avg_npc_219")] [PlaySound(key="$rungeneral", volume=1)] [characteraction(name="left", type="move", xpos=-200, fadetime=0.3, block=true)] [delay(time=0.51)] [characteraction(name="left", type="move", xpos=200, fadetime=1, block=false)] [Character(name="avg_325_bison_1#3$1", name2="avg_npc_219",fadetime=0.7)] [delay(time=1.5)] [Character(name="avg_325_bison_1#3$1", name2="avg_npc_219",focus=1)] [name="拜松"]先生,先生!请留步。 [Character(name="avg_325_bison_1#3$1", name2="avg_npc_219",focus=2)] [name="穿铠甲的骑士"]嗯,你是? [Character(name="avg_325_bison_1#1$1", name2="avg_npc_219",focus=1)] [name="拜松"]先生您好,我是信使,这有一份您的快递,请签收。 [Character(name="avg_325_bison_1#1$1", name2="avg_npc_219",focus=2)] [name="穿铠甲的骑士"]有意思,把快递送到这里来。 [Character(name="avg_325_bison_1#8$1", name2="avg_npc_219",focus=1)] [name="拜松"]是呀,让我在如此盛大的派对中寻找收件人,刚开始我还以为是搞错了,万幸,还是找到您了。 [Character(name="avg_325_bison_1#8$1", name2="avg_npc_219",focus=1)] [name="拜松"]您确认完,记得签个字。 [Character(name="avg_325_bison_1#8$1", name2="avg_npc_219",focus=2)] [name="穿铠甲的骑士"]是什么东西啊?想不到出差在外也能收到快递,什么物流这么厉...... [Dialog] [Character] [PlaySound(key="$d_avg_open_box", volume=1)] [delay(time=2.5)] [PlayMusic(intro="$chasing_intro", key="$chasing_loop", volume=0.6)] [Character(name="avg_npc_219")] [name="穿铠甲的骑士"](吞咽口水) [character(name="avg_325_bison_1#11$1")] [name="拜松"]先生? [CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)] [Character(name="avg_npc_219")] [name="穿铠甲的骑士"](攥紧拳头) [character(name="avg_325_bison_1#11$1")] [name="拜松"]怎么了? [CameraShake(duration=0.5, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [Character(name="avg_npc_219")] [name="穿铠甲的骑士"](浑身颤抖) [dialog] [character(name="avg_325_bison_1#4$1")] [delay(time=1)] [name="拜松"]您还好吗? [Character(name="avg_npc_219")] [name="穿铠甲的骑士"]你到底是谁? [dialog] [Character] [Character(name="char_102_texas_1#1",blackstart=0.2,blackend=0.7)] [name="???"]......很不幸,他找到你说的人了。 [dialog] [Character] [PlaySound(key="$transmission", volume=1)] [delay(time=1)] [name="通讯音"]怎么可能?我不相信。 [Character(name="char_102_texas_1#1",blackstart=0.2,blackend=0.7)] [name="???"]有一个卡西米尔的骑士在人群中。 [dialog] [character] [name="通讯音"]......怎么可能?我不理解。 [Character(name="char_102_texas_1#1",blackstart=0.2,blackend=0.7)] [name="???"]你在包裹里到底放了什么东西?那家伙拆开包裹后脸色很不对劲。 [dialog] [character] [name="通讯音"]嗯......我不记得,随手摸个东西就放进盒子了。 [name="通讯音"]等我找找......好像是可颂进购的一批精制箭头,我随便抓了一个。 [Character(name="char_102_texas_1#1",blackstart=0.2,blackend=0.7)] [name="???"]...... [dialog] [Character] [character(name="avg_325_bison_1#4$1")] [delay(time=1)] [character(name="avg_325_bison_1#3$1")] [delay(time=1)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [CameraShake(duration=0.4, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.03, block=true)] [PlaySound(key="$swordtsing1", volume=1)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [characteraction(name="middle", type="jump", xpos=-20, fadetime=0.5, times=1, block=false)] [delay(time=0.4)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [CameraShake(duration=0.4, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.03, block=true)] [PlaySound(key="$swordtsing1", volume=1)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [characteraction(name="middle", type="jump", xpos=-20, fadetime=0.5, times=1, block=false)] [delay(time=0.4)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [CameraShake(duration=0.3, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.03, block=true)] [PlaySound(key="$swordtsing2", volume=1)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [characteraction(name="middle", type="jump", xpos=-50, fadetime=0.5, times=1, block=false)] [delay(time=0.3)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [CameraShake(duration=0.2, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.03, block=true)] [PlaySound(key="$swordtsing3", volume=1)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [characteraction(name="middle", type="jump", xpos=-80, fadetime=0.5, times=1, block=false)] [delay(time=1.5)] [characteraction(name="middle", type="jump", xpos=200, fadetime=0.5, times=1, block=false)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [CameraShake(duration=1, xstrength=50, ystrength=50, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.03, block=true)] [PlaySound(key="$sheildimpact", volume=1)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.5, block=true)] [delay(time=0.5)] [dialog] [playsound(key="$rungeneral")] [character(fadetime=1.5)] [delay(time=2)] [musicvolume(volume=0.2, fadetime=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [Character] [Background(image="bg_park",xScale=1.1,yScale=1.1)] [Delay(time=1)] [musicvolume(volume=0.6, fadetime=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [PlaySound(key="$rungeneral", volume=1)] [character(name="avg_325_bison_1#3$1",fadetime=1.5)] [delay(time=2)] [character(name="avg_325_bison_1#4$1")] [name="拜松"](这有草丛......太好了。) [dialog] [PlaySound(key="$rungeneral", volume=1)] [characteraction(name="middle", type="move", xpos=-300, fadetime=2,block=false)] [Character(fadetime=0.7)] [delay(time=2)] [PlaySound(key="$leaveshake", volume=1)] [delay(time=3)] [PlaySound(key="$rungeneral", volume=1)] [character(name="avg_npc_219",fadetime=1.5)] [delay(time=2)] [name="穿铠甲的骑士"]奇怪,明明看那小子是往这边走的,怎么不见了...... [name="穿铠甲的骑士"]可恶......到底去哪里了? [dialog] [delay(time=1)] [name="穿铠甲的骑士"]我到底是做了什么?怎么会让无胄盟追我追到龙门...... [dialog] [delay(time=1.5)] [stopmusic(fadetime=2)] [playsound(key="$d_gen_walk_n")] [character(fadetime=1.5)] [stopmusic(fadetime=2)] [delay(time=3)] [Character] [Character(name="char_empty")] [characteraction(name="middle", type="move", xpos=-200, fadetime=0.3, block=true)] [delay(time=0.51)] [characteraction(name="middle", type="move", xpos=200, fadetime=2, block=false)] [Character(name="avg_325_bison_1#1$1",fadetime=0.7)] [delay(time=2.5)] [name="拜松"]呼......走了吗? [character(name="avg_325_bison_1#11$1")] [name="拜松"]怎么突然就动起手来了? [dialog] [delay(time=1)] [character(name="avg_325_bison_1#9$1")] [name="拜松"]算了,不管了,跑了这么久,终于甩掉了...... [character(name="avg_325_bison_1#1$1")] [name="拜松"]......累死了,我得、我得找个地方歇歇。 [dialog] [delay(time=0.7)] [PlaySound(key="$d_gen_walk_n", volume=1)] [characteraction(name="middle", type="move", xpos=200, fadetime=2,block=false)] [Character(fadetime=1.5)] [delay(time=2)] [PlaySound(key="$d_avg_snowstormflp", volume=0.5, loop=true, channel="a")] [delay(time=1)] [playsound(key="$leaveshake", volume=1)] [delay(time=3.5)] [backgroundTween(xFrom=0, yFrom=0, xTo=0, yTo=-100, duration=3.5, block=false)] [delay(time=1.5)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] 轻轻靠在一棵树上,拜松仔细思索着今天发生的事情,试图从中寻找一些端倪来解释这个荒唐混乱的局面。 但此刻,他又不是很想思考。 或许是除夕夜的风有些冷,他的脑袋被吹得一片空白。 或许是一整天的事有些怪,他的思绪被搅成一团乱麻。 或许,什么都不想,就这么放任自己靠在树旁也挺好。 直到一颗球滚到他脚下,将他从愣怔中唤醒。 [backgroundTween(xFrom=0, yFrom=0, xTo=0, yTo=0, duration=0.5, block=false)] [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [playsound(key="$rungeneral", volume=1)] [delay(time=2)] [StopSound(channel="a", fadetime=1)] [name="男孩"]喂,老哥,可以帮我们把球踢回来吗? [character(name="avg_325_bison_1#1$1")] [name="拜松"]嗯? [Character] [name="男孩"]老哥,愣着干什么?要一起玩吗? [character(name="avg_325_bison_1#12$1")] [name="拜松"]......这片沙地没有球门,草皮也很稀疏......怎么踢啊? [Character] [name="男孩"]就这么踢啊。 [character(name="avg_325_bison_1#12$1")] [name="拜松"]可标记线也没有,到时候怎么算分,犯规行为要怎么判定? [Character] [name="男孩"]犯规?我们不讲那些。 [dialog] [character(name="avg_325_bison_1#1$1")] [delay(time=1)] [character(name="avg_325_bison_1#5$1")] [delay(time=2)] [Character] 拜松突然想起,他已经很久没有踢过球了。 还没毕业,他就被父亲塞进了公司。为此,他放弃了很多东西。 抬起头,他看向远处正在等待那颗球踢回的孩子。 他们没有绿茵场,但有片开阔的沙地也够了。 他们没有球门,但有两个破铁皮罐也够了。 他们踢球毫无章法,只是乱踢一气,但是快乐就够了。 拜松突然意识到,他很久都没有只是因为单纯的快乐而做事了。 [dialog] [PlayMusic(intro="$warm_intro", key="$warm_loop", volume=0.6)] [character(name="avg_325_bison_1#5$1")] [delay(time=1.5)] [character(name="avg_325_bison_1#8$1")] [name="拜松"]噗嗤—— [character(name="avg_325_bison_1#8$1")] [name="拜松"](所以......这就是答案吗?解释一切的答案?) [dialog] [delay(time=2)] [character(name="avg_325_bison_1#2$1")] [name="拜松"](算了,不重要,现在有更重要的事情。) [character(name="avg_325_bison_1#8$1")] [name="拜松"]喂,带我一个! [dialog] [Character] [name="男孩"]那还不把球踢回来,老哥! [character(name="avg_325_bison_1#8$1")] [name="拜松"]小朋友,我之前可是校队主力,这一球你真的可以接住吗? [dialog] [PlaySound(key="$rungeneral", volume=1)] [Character(fadetime=1)] [delay(time=2.5)] [Character(name="char_102_texas_1#1",blackstart=0.2,blackend=0.7, fadetime=1)] [delay(time=1)] [name="???"]到底还是个孩子...... [dialog] [Character] [PlaySound(key="$transmission", volume=1)] [delay(time=1)] [name="通讯音"]喂,你怎么那么久才说话,那家伙现在在干嘛? [Character(name="char_102_texas_1#1",blackstart=0.2,blackend=0.7)] [name="???"]好了,我们的委托完成了。 [name="???"]我要回去了。 [dialog] [Character] [name="通讯音"]只有你在现场,快说到底怎么回事啊?喂喂! [Character(name="char_102_texas_1#1",blackstart=0.2,blackend=0.7)] [name="???"]回见,我要给委托人回复了。 [Character] [name="通讯音"]喂—— [dialog] [PlaySound(key="$d_avg_phonestop", volume=1)] [delay(time=3)] [PlaySound(key="$d_avg_snowstormflp", volume=1, loop=true, channel="bgs")] [Character(name="char_102_texas_1#1", fadetime=1)] [PlaySound(key="$d_avg_lighter", volume=1)] [delay(time=3.5)] [CameraShake(duration=1, xstrength=10, ystrength=10, vibrato=30, randomness=10, fadeout=false, block=false)] [PlaySound(key="$phonevibration", volume=1)] [delay(time=3.5)] [PlaySound(key="$d_gen_transmissionget",volume=1)] [delay(time=1)] [name="德克萨斯"]欧厄尔先生,你可是给我们出了好大一个难题啊。 [name="德克萨斯"]不过我们也算是顺利完成了。 [dialog] [StopSound(channel="bgs", fadetime=2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [Character] [Background(image="bg_ltroom",screenadapt="coverall")] [Delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [character(name="avg_npc_539_1#9$1")] [name="欧厄尔"]所以现在他在踢足球吗? [character(name="avg_npc_539_1#10$1")] [name="欧厄尔"]他好久都没有踢过了啊,还是和几个半大孩子,哈哈。 [character(name="avg_npc_539_1#9$1")] [name="欧厄尔"]我知道,我知道,他也是个孩子......辛苦诸位了,事后我必然携重礼登门道谢。 [character(name="avg_npc_539_1#3$1")] [name="欧厄尔"]......为什么我不自己说呢? [dialog] [character(name="avg_npc_539_1#7$1")] [delay(time=1.5)] [name="欧厄尔"]......好问题啊......这些话我能自己说就好了。 [character(name="avg_npc_539_1#2$1")] [name="欧厄尔"]可惜不能啊...... [dialog] [delay(time=1.5)] [Blocker(a=0, r=0,g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)] [stopmusic(fadetime=2)] [Character] [Image]